quite nice tricks on dm6, but i say their a little 'to much' to do in action... dag/def/interceptor's tricks are more usefull in real games.
Sunday 05 May 2002, 05:15
#5:
ApoKaLypZe
Yeah, the DDE-tricks are veeeery useful, especially the ones where they run all across dm3. Think you got time with that in a 4on4-game? Imo most of the tricks, both interceptors and dag?s/def?s are any useful in a real game. They?re just fun to watch =B-) Sure, some of the jumps within the trick-sequences are pretty ok to use in a duel, 2on2 etc. though. Thanks for the comments anyway.
ApoK
Sunday 05 May 2002, 05:18
#6:
ApoKaLypZe
GG english, I mean that the tricks aren?t any useful and not that they are. Btw, I love people that criticise without even letting you know their nickname.
ApoK
Sunday 05 May 2002, 06:40
#7:
(author not available)
that wasnt criticising, that was constructive comments. and some of interceptors tricks are _VERY_ usefull in 1on1's.
Sunday 05 May 2002, 07:54
#8:
ApoKaLypZe
Some of them are, yeah, but not the majority. And besides, if something should be useful, you have to pull them of with at least a 90% efficiency.
ApoK
Sunday 05 May 2002, 11:37
#9:
(author not available)
i would say that its 50% (if not more) of his tricks that are usefull. depends on how u use them. and yes, tricks are most usefull then u master them 90%+. but its the same with normal rocketjumps, if u dont master them their no good to u. so that doesnt belong here.
Tuesday 07 May 2002, 13:16
#10:
Babel
And if you cant master normal rocketjumps you can use lame fjscripts
=)
Tuesday 07 May 2002, 15:01
#11:
(author not available)
alias +rj "impulse 7;wait;+jump;+attack" alias -rj "impulse 2;+jump;+attack"
Wednesday 08 May 2002, 02:39
#12:
Babel
alias +lam "lamscript 7;wait+faggot;+csdm4geek" alias -lam "lamscript 2;+faggit;+csultradm4geek"